Blog_2008.html

October 13th, 2009

First: Had a presentation of the trip to Paradise at Mark Erickson's house on Jesus' birthday. It went really well. Everyone I talked to were excited about the project, where it's at and where it's going. Very satisfying  and received all kinds of really good suggestions.

I failed on my last attempt to present 3d views through a server using page updates. Too slow and laborious. It was completely unusable. To those who persist........................................

The Good News: Khronos, the standard bearers for OpenGL, the cross-platform standard for 3d engines on desktop computers, has taken on the project of creating a 3d standard for the Internet. All the major browsers, except Internet Explorer are working on supporting it. I've already tried it, it works. Whew!!!!!! Thought it would never happen. They're calling it WebGL and they will release it in mid 2010. I may be able to parallel their work and be ready to present it by then. FINALLY.

You can type in WebGL in www.youtube.com and you'll see many examples of the developers who are working on it.


Pierre

August 17th, 2009

To all:

I've just completed my client side system that will put the 3d view of the Virtual Urantia Book on the net. It will take 2 or more weeks to complete the server side, I hope. When it's finished, you'll be able to tell my remote system to present dynamic views that will resend the pictures of the screen over the Internet, effectively presenting the system in 3d on your browser. This has been a culmination of several months of trial and error to find a way of presenting this kind of information.

As a side note, this also gives my system the ability to dynamically present a room temperature that is on fire for fireman to see, in an animated way, the actual room(s), in a small or large building, that are on fire instead of wasting time guessing where the fire is. Or a Power Plant's current status in a 3d animated way, so this is an exciting time for me.

This method will be an interim solution. The Internet will eventually settle on standard for 3d viewing. From the way that looks, it will be years away.

Pierre
 

August 3rd, 2009

It looks like it's finally happening. 3d on the web is coming to several internet browsers. I will be able to present the architectural spheres on the web. Follow the click on the next two links.

http://news.cnet.com/google-tries-jump-starting-3d-web-with-o3d/?tag=mncol;txt
http://news.cnet.com/8301-17939_109-10203458-2.html?tag=mncol;txt

Pierre

August 1st, 2009

Here's my dilemna. To use the system that allows the user to travel through the various architectural spheres on their own, the program needs to be downloaded and then installed and then it can be run in a local computer. I've begun to realize that this makes a lot of people skiddish and isn't very friendly. No matter how powerful the program is, I will face this kind of computer resistance. To get around this, I tried developing X3d. Unfortunately no 3d system exists on the Internet for one reason or another. For instance most 3d systems that reside within a browser quit after a month or so, they want you to buy a license. In my drive to make this happen, I think I have come up with a workable solution.

The Internet has the capability to upload information and I will create a program that uploads the screen view of the system, basically a movie, and then dynamically present it to the user. I will then take an input from the browser user and pass that back to my program so that it will present a different video stream that basically accomplishes the same thing as if you we're actually running the program locally.

I will present the system from my own computer(s) and then place the controls on the Internet in such a way as it will control the system remotely. Well that's the plan anyway. As I progress, I will place the program in the menu item 'First Program Test' at the top of the screen. If you're interested, you can follow my progress there. Of course this will take a greater upload capability on my side but if it finds any kind of popularity, I'll deal with it then.

I remain committed and I am that guy who's convinced that 3d will change the way we learn and see the world.

Pierre

May 11th, 2009

Not much has been done this month. I am concentrating on placing my system into the embedded space. So this has become a hardware month where I take my system into the nooks and crannies of chips that exist hidden in everyday electronic devices like remote controls, dvd players, cameras, cell phones and the like. The good news is that when I am done, we will be able to view the trip to Paradise on a cell phone in a 3d interactive space. My first market will show fireman which room is on fire and show where the fire has spread so that they can go right to the problem and know the extent of it. It will display on most newer cell phones..

The Youtube videos have been very successful. I've guided the system into these indirect video means because, generally, people are unwilling to download the system onto their computers. It does point out the need to have everything working from the internet directly. Videos though, have no interaction of the worlds. I've learned a lot about how to present the Urantia Book in a 3d form to the community. The technology, after all, is in it's infancy, Hollywood movies and games being the main draw for this type of technology. Hollywood movies are not interactive and the games are only interactive after being placed into the embedded space of game consoles. This would be an interesting avenue to take to get the system into the hands of more people but would be expensive.

The fact that X3d or 3d Flash is immature in it's ability to present 3d information on the Internet was a disapointment as I was hoping to get the interactive view of the Urantia Book into the hands of more people. Mainly, there are no 3d viewers designed into the main browsers of the Internet. This will change as the need for more interactive information is realized. These early adoptions of Internet 3d are very difficult to address and very time consuming in their programming.

I will be creating videos of the Uversa spheres next month and then placing them on Youtube. After that, Havona and Paradise, then the entire journey in one video and then creating interactive graphs of the Ubook. Probably a 3d view of the personalities of the Grand Universe.

Till then........

April 13th, 2009

I've uploaded a video describing Jerusem. It has sound and is 2 minutes long. Finally, my system is beginning to bear a little fruit.

http://www.youtube.com/watch?v=2aqC85SiK0g

More to come.

After creation, this took 4 hours to process the movie on a system using a computer with four processors. I will, later, spend time raising the efficiency of movie creation. For now, at least, it does work.

Pierre

April 1st, 2009

I have no doubt that when I reach the top of this mountain, I will fly to wonderfully exquisite worlds.

Some of you who have tested the plugin for viewing 3d on the Internet may have noticed it stops after 30 days, AAArghhh!! The other easily installed plugin, Octaga, doesn't work either, I'm not sure why.

I have several options:

1. Pay for an internet license (not necessary and too expensive).

2: Figure out how to install the Xj3d 3d viewer automatically when you open any Urantia Book scene. This, I think this is the best option, it runs on all the types of computers out there.

3. When trying to view any Virtual Urantia Scene on the Internet, download a stand alone viewer.

4. Stay with the stand-alone program that currently runs only on Windows.

5. Build my own Internet plugin. That would be an enormous piece of work that would take me years to build, so I hope that I can get away without it.

The standard itself still in it's infancy, and is my only option that makes any sense on the Internet.

Pierre
 

March 18th, 2009

Updated 3d Content on the Web. Increased clarity of Architectural Spheres. No Backgrounds, textures, animations, real-time events or Book Index clicks. Fonts are working better. Updated 3d pages to ease download of X3d plugin.

March 15th, 2009

 Download X3d plugin for Firefox Install after downloading and you can view 3d content on the Internet

For Apple users to view the trip to Paradise, use the following plugin:

http://www.apple.com/downloads/macosx/imaging_3d/freewrlvrmlx3dviewer.html

I've yet to try it but it says it supports X3d so hopefully it works as is. Let me know if you have problems. I will eventually own an Apple.

On Windows, use the Firefox Browser with the Bit Management plugin and it will work. I am looking forward to the day when these browsers have worked all these details out and it just works. This the bane of us Paradise ascender visualizers. Till then..........

Pierre

March 14th, 2009

All the systems up to Paradise are now on the net. They are missing their surfaces but a view of the way each system looks up to Paradise is able to be seen and controlled in 3d. These are the beginning outputs from my system to the internet. In the next few weeks I will teach my system to output the environment (star patterns, surfaces, animations, text and so on). It's just the beginning.

March 9th, 2009

I have my first x3d test working. It's a simple teapot. Keep checking and you'll see the evolution into more environments that currently work on only on the desktop.

To view the content, download a 3d viewer plugin for your browser. I've tested it with Bit Management's viewer. The link below sends you there:

http://www.bitmanagement.com/download/BS_Contact_VRML/cnt-index.php?lang=en∏=VRML/X3D

Fill in your name, download and install it. It enables you to view 3d content on the web. There are others, I use this one for now. Your browser will eventually do this without these but this content is new to the world.

Then you can see the Virtual Urantia content I'll be placing there. Resurrection Halls first.

http://virtualurantia.com/x3dfirsttest.html

Pierre

March 3rd, 2009

A new world is coming. We are at the wall of love. It is shockingly presented to us by science and technology. Soon, the atom will open and we will have unlimited energy to create a paradise here on Earth. In a few short years now, we will double or even triple our lifespan, businesses are now growing organs, artificial DNA (Unminded creature life) has already begun creating fabrics and artificial mind has seeped into every crack of humanity, nanotechlogy is changing the rules and we are faced with the greatest change of our entire human career. No other time on Earth will we be presented with such promise of change for the better and in some cases the worst. It is now that the book was given us, it is now that we are made ready.

I accept this gift.

I know virtualized 3d worlds are the best way to present the Urantia Book. 3d became obvious to Hollywood and virtually all the console game makers, which both began in the late 1980s and early 1990s to use 3d in a very large way. The art has almost reached a point where you cannot distinguish between a virtualized movie scene and one that uses no effects. For a person like me to begin making effects of the Urantia Book would have been absurd a decade ago. It took up to a month to create a 1 minute of movie section using the computers of the mid 1990s. Now we can, in our back rooms, create the magic. Unfortunately, the Hollywood engines are not interactive and any project that would create animations from the Urantia Book would be limited to viewing only. I dream of being able to decide where I travel in these worlds, much like the games of today that allow you to interact with the 3d environment. For an interactive session of the Urantia Book, I would need to use the 3d game creation engines and this still would not allow me the breath and depth of interaction with other elements, such as the index of the Urantia Book that presents when an entity is selected and there are many other reasons. That is why I am creating the system on my own. This is where standards have a secondary use, moving objects and effects from high end systems. 

In my quest to present a virtualized environment that can be used to create these 3d worlds, I have come to the standard that is now being used to present 3d to everyone on the planet over the internet, that is X3d. The problem is, it isn't mature. It has a long way to go. Much like any organization that is voluntary, everyone has an idea how it will work. Will the 3d objects be deliminated with single quotes or double quotes? The list goes on and on, there is very little that is simple about 3d. Because of these different ideas on this standard, I am making allowances to use all the different changes to the standard. I will remove these when they have finally settled on which way is best and the engines have adopted the central standard.

Because of these standards, it is taking longer than I expected to create the input system. My enthusiasm, though, is high as this will allow me to take X3d content to and from the internet and from high end 3d creation systems I use such as Blender.

PIerre

February 20th, 2009

 Since there is activity on the blog page, I'll continue to show my progress through the creation of the Internet X3D engine. I am currently working on the input side of the X3d files, that is, I can take X3d input files and objects and put them into my 3d engine where I can manipulate and animate these objects, then I can pass them to the internet for viewing. Most of the objects are now being created by the Blender 3d object creation system which is an open-sourced program that has the ability to output X3d scenes. It is this program I am using to create the the Circles of Jerusem.


I expect to be working on the input side for another 3 weeks and then will begin the creation of the output scene files that will be sent to the internet where anyone can view and manipulate these scenes on the Internet.


Of course, your browser will have to use an X3D plugin. Several exist and are now being used in all types of computers including mobile phones.

Here's a link to the Urantia Book circles of Jerusem.

 the Urantia Book circles of Jerusem

Pierre

 February 9th, 2009

I am currently working on an X3D input and output module that will take the system onto the internet. I'm just beginning to realize how most people are cautious about downloading a program onto their computer. If this is going to work, I will have to use the new X3D standard of presenting 3d worlds directly from the internet.

It will take some time to create, maybe 3 or 4 months, if not longer, but the ability to see these Urantia book worlds directly from your browser will be worth it.

Until then, there won't be much as far as input or changes. I hope the next change will be that you won't have to download new programs, you'll just be able to open your browser and view the additions to the system.

Pierre

The trip to Paradise has begun.